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  • Regult Pod
    Since I was rebuilding the Regult Pod in Lightwave I got to do all the little details perfectly this time. But since this is for a Flash animation contest entry due by the end of Janurary, I also decided to go lower res with no texture mapping. The colors are done using colored polygons since the Flash renderer Swift3D does not render texture maps. This is about 1 day's worth of work. Also, these are fulll renderings, but I also have some sample cel-shaded flash test animations as well.

    Regult Pod